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Modelling and Visualisation
This course covers a number of aspects
of visualisation, including a brief historical background to Virtual
Reality (VR) and Virtual Environments (VE) as well as human perception
(visual, spatial, emotive).
Real-time Modelling is the main theme of the course, with topics
such as
- scene complexity
- scene optimisation
- realism (lighting and texturing)
- depth complexity
being covered.
VRML is also covered, so that models created
can be viewed on a PC. For completeness, the course also includes
an overview of different platforms, hardware and software associated
with modelling and visualisation.
The practical work will be done using TUCAN
V7.0 , a 3D scene modelling software package. The resulting
scenes will be viewed in the Virtual Reality centre (ViSAC).
There are a number of different application areas where such modelling
and visualisation tools are extremely useful, and these will also
be covered during the course.
There will be 2 lectures and one practical laboratory session per
week. Several of the lectures will be delivered by guest lecturers
from industry.
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Course Administrator: Mr. Lazaros Kastanis, Email: lek@acmc.uq.edu.au,
Office: 69-714, Phone: 3365 6130, Consultation hours: Thursday
10 - 12.
Modelling Supervisor: Sean Ivermee: biffabin@acmc.uq.edu.au
Tutors:
Alan Ho: aho@itee.uq.edu.au
Yaqian Fang: s4041650@student.uq.edu.au
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COMP3202 Web Page. Last updated July 13 2005
Contact Lazaros Kastanis
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