CSSE7034 Home Page
Predictable Professional Performance
School of Information Technology and Electrical Engineering
The University of Queensland
Results for checking
Announcements
- [27/7/2011] Assignment 1 is out now. Please note the submission deadline (and also the extended deadline in the course profile).
- [1/8/2011] Assignment 2 is out now. Please note the submission deadline (and also the extended deadline in the course profile).
- [1/8/2011] Added link to a useful and concise external PSP resource here: http://www.scribd.com/doc/52515540/15/Competency-Area-3-Size-Measuring-and-Estimating
- [3/8/2011] Updated Assignment 2 link for Program 2 to now include the PIP and Test Report form templates.
- [4/8/2011] Checklist for Assignment 2 - what you need to complete and submit.
- [8/8/2011] Assignment 3 is out now. Note the submission deadlines as per usual, check the course profile for extended deadlines.
- [15/8/2011] Here is a concise summary of UML.
- [15/8/2011] Assignment 4 is out now - note this week there are 2 deliverables due, Program 4 and the checklists submission.
- [22/8/2011] The PSP Report and TSPi Cycle 1 and 2 Assignment forms are up - note to also download the Project Specification and PEER Review forms.
- [22/8/2011] There will be a tutorial this Thursday 25/8/2011 to cover the TSP Tools
- [30/8/2011] There will be no tutorial this Thursday 1/9/2011
- [30/8/2011] Confirmed Guest Lecture: Tuesday 13th Sep 8-9am in room 47A-141. Robert McKinnon is a manager a Accenture who has overseen 6 years of significant IT projects at the Australian Tax Office. He will be speaking about his experiences from project planning to handling problems that arise during project development. This is a good chance to ask an industry expert questions and get some insight into how one of the top 5 consulting companies manage their IT projects. I recommend students try to make the lecture if they can.
- [17/10/2011] We will have the final lecture in week 13 (on 24 October).
- [17/10/2011] The final report assignment is available for download.
- [24/10/2011] To help students identify the minimal requirements / what's expected for assignments the marking scheme for Cycle 2 and the final report are now available. Note if the assignment asks for something that is not specifically mentioned in the marking scheme it is best to still include it in your assignment submission as it might contribute toward marks for another item.
Course Profile
Lecturing Staff
Lecturer: Prof Xiaofang Zhou - Room 78-629, Phone: 3365-2989, email: zxf@uq.edu.au
Tutor: Dr Sham Prasher - Room 78-637, Phone: 3365-2988, email: s.prasher@uq.edu.au
General Course
Information
Course Description
This
course introduces students to the Personal Software Process (PSP), which can
serve as the basis for software development process improvement in the
organisation, as well as for helping individuals. It also introduces the Team
Software Process (TSP), which is a process that enables teams of software
engineers to work together better. TSP focuses on some disciplined approaches and strategies to deal with problems that
regularly occur during team formations.
Assumed Background
Students are expected to have:
- some experience in software design and programming in
Java,
- an interest in software process improvement, and
- a desire to improve the
way in which they personally develop software.
Course Introduction
Many
software products are developed in an ad-hoc fashion by developers using their
own personal methods and techniques. This situation would be acceptable if it
reliably produced software products of high quality, at or below the budgeted
cost, and on or ahead of schedule. Sadly, this is not the case and the term
“software crisis” was coined in the 1960s to capture the notion of chaotic
(unpredictable) development. This so-called crisis has become chronic. A
Standish Group survey of 8,000 software projects in 1995 found that:
- the average project
exceeds its planned budget by 90% and its schedule by 120%.
- 33% of all projects are over budget and late.
- 52.7% of projects will cost at least 189% of their
original estimates.
- only 16.2% of projects will
be completed on time, on budget.
- in large companies, only
9% of projects come in on time, on budget.
- the average time overrun is
222% of the original estimate.
Subsequent surveys by the Standish Group have revealed similar results with a slowly increasing proportion of projects completed on time and on budget (35% in 2006). While there have been improvements, software development is still considered to be inadequate, unreliable and lacking in the discipline associated with engineering and other comparable professional disciplines. As we increase the size and complexity of the problems we attempt, so the importance of our development process increases. This course aims to make students aware of the value of defined personal and team software processes and ways to improve their effectiveness.
Timetable
Timetables
are available on mySI-net.
Aims, Objectives
& Graduate Attributes
Course Aims
This
course aims to:
- Demonstrate systematic approaches to software
development based on the Personal Software ProcessSM
(PSPSM) and the Team Software ProcessSM
(TSPSM) developed by Watts Humphrey.
- Show students how to measure and analyse their personal
software process.
- Reveal how process data can be used to improve software
development performance.
- Provide students with experience of reflective and
disciplined software development methods.
Learning Objectives
After
successfully completing this course you should be able to:
- Plan software development projects based on estimates
of size, time involved and defects likely to be injected and removed.
- Track software development projects by measuring the
size of products, the time involved in their development and the defects
injected and removed as part of their development.
- Quantify software quality using the metrics defined in
the PSP.
- Improve your personal and team processes by reflection
on past performance and analysis of measurement data to identify
improvement opportunities.
- Generate evidence of benchmark data and reflection
outcomes on your personal software process.
- Demonstrate personal and team skills relevant for
software engineering projects.
Learning Resources
Required Resources
See course profile.
