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  MMDS2201 Week 9 Sound Design Exercise

Sound Design Dictionary Exercise

Choose a number of types of intent, i.e. emotions or underlying assumptions, that you might convey in the presentation of content. For example: this is important to you, this is important to me, this is boring, this is sad, this is exciting, etc. See List of Emotions for examples.

Select any type of content, e.g. updates on a news site, and speak the content to a partner while trying to convey one of the emotions/assumptions/intent.

Observe and note down the production methods you used/observed to convey the intent, listed with the intent and the type of media. For example:

Intent / Production
Important to me. (or audience) / Strong, clear, well enunciated, slow ß

Sound in Film Exercise

Download the Betty Boop (right click and save as..) video clip. Start a new project in Garage Band and drag and drop the video clip into the project. It will import it, including the audio track. Silence the audio track using the mute button (looks like a speaker, next to the icon that looks like headphones) or delete the track (select the track, then Track, Delete Track, from the menus).

Watch the video and create a sound map, listing different voices, music and sound effects, both literal and non-literal, that you would add to the piece. Determine particular intent for these sounds

  • by character, e.g. what is the intent behind audio representing Betty Boop?
  • by scene, e.g. what is the intent behind audio representing the office?
  • by the actions that are happening, e.g. what is the intent behind Betty saying "No."?
Using loops from GarageBand, create "voices" for Betty Boop and Wiffle Piffle, create sound effects for the actions, and create non-literal background audio to help set the mood and smooth the feel of the piece.

Experiment with changing instrumentation and sounds to explore different types of intent.

* http://en.wikipedia.org/wiki/List_of_emotions